Endeavors
| Endeavor | Prereq. | Short Description |
|---|---|---|
| Combat training | Gain 2 advantage dice on combat rolls | |
| Research lore | Gain 2 advantage dice on lore rolls | |
| Study subject | After 3 endeavors, gain 1 Lore | |
| Skill training | Gain 2 advantage dice on that skill | |
| The latest news | Gather rumours | |
| Gain Income | Gain an additional income | |
| Heal Wounds | Remove festering wound or disease | |
| Make purity seal | Write purity seal talent | Make 1 purity seal per time talent taken, 6 cp |
| Arcane study | Arcane Magick talent | Gain 2 advantage dice on spellcasting rolls |
| Gather spell ingredients | Arcane Magick talent | Gather spell ingredients |
| Prepare ritual spell | Arcane Magick talent | Preload one ritual spell |
| Write grimoire | Arcane Magick talent | Add 1 spell to your grimoire |
| Research spell | Arcane Magick talent | Learn 1 spell, at a cost |
| Train animal | Animal training talent | Gain 1 trick to animal companion |
| Craft item | Crafting talent | Craft items, total cost is 50% of item cost |
| Brew potion | Brewing talent | Brew potions, pay for ingredients, tools |
| Gather herbs | Herbalism talent | Gather herbs, pay for ingredients, tools |
| Create poison | Poisoner talent | Create poisons, pay for ingredients, tools |
| Modify item | Inventor talent | Modify items, pay for materials, tools |
| Preach | Impassioned zeal talent | Create a following to be used ad hoc |
| Divination | Divination talent | Roll Int dice; can be used to swap |
| Runesmithing | Runesmith talent | May add runes to items, pay for tools |