Advisor
Profession attributes: P, Int, Fel
Profession skills: Blackpowder Weapons, Sleight of Hand, Stealth, Spot, Knowledge, Intuition, Medicine, Deception, Leadership, Persuasion
Trappings: Knife, Rich clothes, Paper, 1 sheet, Quill pen, Ink
Lores: Politics, Nobility, Heraldry, Law, History, Fashion, Elf culture, Dwarf culture
Level 1
Trainings | Short Description |
---|---|
Income | Increase income per game session |
Argumentative | Advantage when debating |
Consume alcohol | Advantage when consuming alcohol |
Gossip | Gain 1 rumor/session |
Liar | Advantage when lying |
Lore generalist | Have a 1-in-3 chance to have any lore |
Read and write | Can read and write |
Level 2
Trainings | Short Description |
---|---|
Income | Increase income per game session |
Advanced education | Advanced math, science, literature |
Attractive | Advantage to charm other gender |
Dealmaker | Buy/sell items at ±5% |
Discern lies | Advantage to detect lies/counterfeit |
Interrogate | Advantage on interrogation/torture |
Lore specialist | Additional advantage when using a lore |
Secret Signs (Any) | Understand secret signs |
Level 3
Trainings | Short Description |
---|---|
Income | Increase income per game session |
Briber | Advantage on bribe |
Disguise | Advantage on disguise |
Infiltration | Blend into a group |
Investigative | Gain clues |
Lip reading | May read lips |
Level 4
Trainings | Short Description |
---|---|
Income | Increase income per game session |
Commanding presence | Advantage on Fel to lower status |
Deep pockets | Have simple items |
Dramatic entrance | Fortune point for social advantage |
Foresight | Fortune to force opponent reroll |
Iron stomach | Advantage vs ingested poisons/diseases |