Miner
Profession attributes: WS, S, T
Profession skills: Unarmed Combat, Weapon Offense, Blackpowder Weapons, Athletics, Endurance, Stealth, Spot, Intuition, Nature, Courage
Trappings: Mining Pick, Shovel, Head plate, Poor clothes, Rope ladder (5 m)
Lores: Geology, Engineering, Science, Criminal underworld, Folklore
Level 1
| Trainings | Short Description |
|---|---|
| Bar brawler | +1d6 dam on unarmed/knuckles |
| Powerful strike | -1 to hit, +1d6 damage |
| Smash hard | 1d6 impact dam with lethal dam |
| Twohanded master | +1/2 S to dam on two-handed melee weapons |
| Consume alcohol | Advantage when consuming alcohol |
| Gold fever | Advantage to spot precious items |
| Use rope | Advantage when using ropes |
Level 2
| Trainings | Short Description |
|---|---|
| Armbreaker | Opposed S test to break arm |
| Armorbreaker | Destroy armor instead of crit damage |
| Brutal strike | Add S to dam, opponent gains advantage to hit |
| Reliable hit | Advantage on dam with that weapon |
| Tough as nails | Endurance test to stay conscious at 0 stun |
| Unshakable | No cool check on blackpowder fire |
Level 3
| Trainings | Short Description |
|---|---|
| Destroy armor | +1d6 dam to armor |
| Diehard | +3 HP |
| Iron Jaw | Ignore 1 stun condition |
| Stunning strike | 1 fortune to add stun to damage |
| Crafting (I) | Craft items (50% price) |
| Climb | Advantage on climbing |
| Courage | Advantage to resist fear/torture |
Level 4
| Trainings | Short Description |
|---|---|
| Cleave | Deal leftover dam to next opponent |
| Knockout strike | Advantage to dam with impact weapons |
| Robust | +1 impact reduction |
| Thick hide | +1 armor point |
| Untiring | Ignore 1 fatigue condition |
| Crafting (II) | Craft items (50% price) |
| Drive | Can drive land vehicles |
| Iron stomach | Advantage vs ingested poisons/diseases |