Merchant
Profession attributes: P, Int, Fel
Profession skills: Crossbows, Blackpowder Weapons, Sleight of Hand, Initiative, Spot, Knowledge, Intuition, Deception, Leadership, Persuasion
Trappings: Knife, Poor clothes, Mule, Bronze scales, Abacus
Lores: Economics, Geography, Riverways, Fashion, Sailing, Streetwise
Level 1
| Trainings | Short Description |
|---|---|
| Income | Increase income per game session |
| Argumentative | Advantage when debating |
| Attractive | Advantage to charm other gender |
| Dealmaker | Buy/sell items at ±5% |
| Discern lies | Advantage to detect lies/counterfeit |
| Gold fever | Advantage to spot precious items |
| Read and write | Can read and write |
Level 2
| Trainings | Short Description |
|---|---|
| Income | Increase income per game session |
| Briber | Advantage on bribe |
| Consume alcohol | Advantage when consuming alcohol |
| Deep pockets | Have simple items |
| Dramatic entrance | Fortune point for social advantage |
| Improvisation | Use other skill if narrated |
Level 3
| Trainings | Short Description |
|---|---|
| Income | Increase income per game session |
| Lucky | Recover 1 extra fortune |
| Drive | Can drive land vehicles |
| Gossip | Gain 1 rumor/session |
| Liar | Advantage when lying |
| Ride | Ride horses |
Level 4
| Trainings | Short Description |
|---|---|
| Income | Increase income per game session |
| Extra fortunate | +1 fortune point max |
| Advanced education | Advanced math, science, literature |
| Commanding presence | Advantage on Fel to lower status |
| Dramatic escape | Fortune point for escape |
| Interrogate | Advantage on interrogation/torture |
| Sail | Can use ships |