Engineer
Profession attributes: BS, Int, WP
Profession skills: Crossbows, Throwing Weapons, Blackpowder Weapons, Sleight of Hand, Stealth, Spot, Knowledge, Intuition, Courage, Persuasion
Trappings: Hammer, Poor clothes, Book, Quill pen, Ink
Lores: Engineering, Science, Warfare, Chemistry, Geology, Mathematics, Shipbuilding
Level 1
Trainings | Short Description |
---|---|
Inventor (I) | Make item modifications |
Advanced education | Advanced math, science, literature |
Lore generalist | Have a 1-in-3 chance to have any lore |
Read and write | Can read and write |
Level 2
Trainings | Short Description |
---|---|
Accurate shot | +1 dam with that ranged weapon |
Inventor (II) | Make item modifications |
Consume alcohol | Advantage when consuming alcohol |
Lore specialist | Additional advantage when using a lore |
Use war machines | Can use war machines |
Level 3
Trainings | Short Description |
---|---|
Crafting (I) | Craft items (50% price) |
Inventor (III) | Make item modifications |
Argumentative | Advantage when debating |
Armor repair | Repair double armor points/day |
Drive | Can drive land vehicles |
Unshakable | No cool check on blackpowder fire |
Level 4
Trainings | Short Description |
---|---|
Bypass armor | 1 fortune to ignore impact reduction |
Destroy armor | +1d6 dam to armor |
Long shot | Range increment 1 reduced |
Crafting (II) | Craft items (50% price) |
Inventor (IV) | Make item modifications |
Counterfeit | Can counterfeit licenses/permits/… |
Deep pockets | Have simple items |
Pick lock | Can use lock picking tools |
Use rope | Advantage when using ropes |