Engineer
Profession attributes: BS, Int, WP
Profession skills: Crossbows, Throwing Weapons, Blackpowder Weapons, Sleight of Hand, Stealth, Spot, Knowledge, Intuition, Courage, Persuasion
Trappings: Hammer, Poor clothes, Book, Quill pen, Ink
Lores: Engineering, Science, Warfare, Chemistry, Geology, Mathematics, Shipbuilding
Level 1
| Trainings | Short Description |
|---|---|
| Inventor (I) | Make item modifications |
| Advanced education | Advanced math, science, literature |
| Lore generalist | Have a 1-in-3 chance to have any lore |
| Read and write | Can read and write |
Level 2
| Trainings | Short Description |
|---|---|
| Accurate shot | +1 dam with that ranged weapon |
| Inventor (II) | Make item modifications |
| Consume alcohol | Advantage when consuming alcohol |
| Lore specialist | Additional advantage when using a lore |
| Use war machines | Can use war machines |
Level 3
| Trainings | Short Description |
|---|---|
| Crafting (I) | Craft items (50% price) |
| Inventor (III) | Make item modifications |
| Argumentative | Advantage when debating |
| Armor repair | Repair double armor points/day |
| Drive | Can drive land vehicles |
| Unshakable | No cool check on blackpowder fire |
Level 4
| Trainings | Short Description |
|---|---|
| Bypass armor | 1 fortune to ignore impact reduction |
| Destroy armor | +1d6 dam to armor |
| Long shot | Range increment 1 reduced |
| Crafting (II) | Craft items (50% price) |
| Inventor (IV) | Make item modifications |
| Counterfeit | Can counterfeit licenses/permits/… |
| Deep pockets | Have simple items |
| Pick lock | Can use lock picking tools |
| Use rope | Advantage when using ropes |