Hedge Witch

Profession attributes: Int, WP, Fel

Profession skills: Unarmed Combat, Sleight of Hand, Stealth, Spot, Intuition, Nature, Medicine, Language Magick, Deception, Persuasion

Trappings: Sickle, Squalid clothes, rags, Cooking tools, Lucky charms

Lores: Herbs, Poison, Folklore, Chaos, Witchcraft, Medicine, Spirits, Astrology

Level 1

TrainingsShort Description
Brewing (I)Can brew potions
Herbalism (I)Can gather herbs
Poisoner (I)Can create poisons
Create ShrineMay create and activate shrines
Arcane Magick ICast level 1 spells from 1 lore, gain 3 spells
Second sightSense magick
Animal affinityAnimals do simple things
CauterizeTurn bleeding into wounds
Hide in natureAdvantage on stealth in nature

Level 2

TrainingsShort Description
Brewing (II)Can brew potions
Herbalism (II)Can gather herbs
Poisoner (II)Can create poisons
Arcane Magick IICast level 2 spells from 1 lore, gain 3 spells
Iron stomachAdvantage vs ingested poisons/diseases
LiarAdvantage when lying
Stitch upAdvantage to remove bleeding

Level 3

TrainingsShort Description
Brewing (III)Can brew potions
Herbalism (III)Can gather herbs
Poisoner (III)Can create poisons
Arcane Magick IIICast level 3 spells from 1 lore, gain 3 spells
CounterspellMay defend against spells
Dissipate channelingMay build down channeling
Hidden spellNo sound/gestures on one spell
Animal trainingCan train animals
ElusiveHide your trail
First aidMedicine test and full round to heal 1 HP
HunterProvide food when outdoors
Set trapsCan set traps
Unseen moveHiding is a free action

Level 4

TrainingsShort Description
Brewing (IV)Can brew potions
Herbalism (IV)Can gather herbs
Poisoner (IV)Can create poisons
Arcane Magick IVCast level 4 spells from 1 lore, gain 3 spells
CamouflageMay hide a group of characters
SurgeonMedicine test and 1 hour to heal double HP/day
TrackCan track