Messenger
Profession attributes: T, Ag, Fel
Profession skills: Weapon Defense, Crossbows, Athletics, Endurance, Acrobatics, Stealth, Initiative, Spot, Nature, Persuasion
Trappings: Short Sword, Poor clothes, Paper, 1 sheet, Quill pen, Ink
Lores: Navigation, Animals, Riverways, Geography, Politics, Heraldry
Level 1
| Trainings | Short Description |
|---|---|
| Mobility | Ignore difficult terrain |
| Animal affinity | Animals do simple things |
| Fast movement | Movement +1 (+10m outdoors, +5m indoors) |
| Gossip | Gain 1 rumor/session |
| Read and write | Can read and write |
| Ride | Ride horses |
| Sturdy traveler | Advantage on travel endurance |
Level 2
| Trainings | Short Description |
|---|---|
| Untiring | Ignore 1 fatigue condition |
| Animal training | Can train animals |
| Counterfeit | Can counterfeit licenses/permits/… |
| Dramatic escape | Fortune point for escape |
| Drive | Can drive land vehicles |
| Elusive | Hide your trail |
| Lore generalist | Have a 1-in-3 chance to have any lore |
| Sail | Can use ships |
| Secret Signs (Guilder) | Understand secret signs |
| Swim | Can swim |
Level 3
| Trainings | Short Description |
|---|---|
| Alertness | Cannot be surprised |
| Defend mount | Force to attack you instead of mount |
| Improved initiative | Advantage to initiative |
| Mobile dodge | When moving, +1 dodge |
| One-hand dodging | +1 dodge with empty offhand |
| Terrain master | Create cover, (dis)advantageous/difficult terrain |
| Escape artist | Advantage to escape grapple/ropes/… |
| Improvisation | Use other skill if narrated |
| Lip reading | May read lips |
Level 4
| Trainings | Short Description |
|---|---|
| Exploit advantage | Extra advantage on advantage |
| Argumentative | Advantage when debating |
| Fast healer | Heal +1HP/night |
| Long jump | Advantage and 2x range/height on jump |