Hunter
Profession attributes: BS, Ag, P
Profession skills: Bows, Crossbows, Throwing Weapons, Blackpowder Weapons, Athletics, Acrobatics, Stealth, Initiative, Spot, Nature
Trappings: Knife, Sling, Squalid clothes, rags, Animal trap/hunting trap, Steel wire cage (rabbit), Cooking tools, Tent, Bedroll
Lores: Nature, Navigation, Plants, Animals, Geography
Level 1
| Trainings | Short Description |
|---|---|
| Accurate shot | +1 dam with that ranged weapon |
| Mobility | Ignore difficult terrain |
| Animal affinity | Animals do simple things |
| Camouflage | May hide a group of characters |
| Fast movement | Movement +1 (+10m outdoors, +5m indoors) |
| Hide in nature | Advantage on stealth in nature |
| Hunter | Provide food when outdoors |
| Set traps | Can set traps |
Level 2
| Trainings | Short Description |
|---|---|
| Assassinate | +1d6 dam when hidden or surprising |
| Long shot | Range increment 1 reduced |
| Stealth shot | Remain hidden on ranged attacks |
| Animal training | Can train animals |
| Climb | Advantage on climbing |
| Track | Can track |
| Unseen move | Hiding is a free action |
Level 3
| Trainings | Short Description |
|---|---|
| Entangling strike | Entangle when hitting |
| Improved initiative | Advantage to initiative |
| Terrain master | Create cover, (dis)advantageous/difficult terrain |
| Weapon specialization | +1 dam with that melee weapon |
| Ride | Ride horses |
| Use rope | Advantage when using ropes |
Level 4
| Trainings | Short Description |
|---|---|
| Alertness | Cannot be surprised |
| Clever shot | Cover penalties reduced |
| Deathstrike | Spend action to deal 2x dam next time |
| Execute | +3d6 dam to prone/restrained opponent |
| Swim | Can swim |