Tailor
Profession attributes: Ag, P, Fel
Profession skills: Acrobatics, Sleight of Hand, Stealth, Initiative, Spot, Knowledge, Intuition, Medicine, Deception, Persuasion
Trappings: Knife, Rich clothes, Trade tools, Scissors
Lores: Fashion, Art, Heraldry, Politics, Nobility
Level 1
| Trainings | Short Description |
|---|---|
| Cloak parry | Cloak has +1 parry |
| Attractive | Advantage to charm other gender |
| Beneath notice | People ignore you |
| Disguise | Advantage on disguise |
| Gossip | Gain 1 rumor/session |
| Stitch up | Advantage to remove bleeding |
Level 2
| Trainings | Short Description |
|---|---|
| Extra fortunate | +1 fortune point max |
| Armor repair | Repair double armor points/day |
| Dealmaker | Buy/sell items at ±5% |
| Read and write | Can read and write |
| Use rope | Advantage when using ropes |
Level 3
| Trainings | Short Description |
|---|---|
| Blather | Opposed deception/logic to cause disadvantage |
| Witty repartee | Insult to gain +1 damage |
| Deep pockets | Have simple items |
| Discern lies | Advantage to detect lies/counterfeit |
| Investigative | Gain clues |
| Lore generalist | Have a 1-in-3 chance to have any lore |
Level 4
| Trainings | Short Description |
|---|---|
| Armor piercing | 1 fortune to ignore armor points |
| Fortune burning | May use 1 extra fortune point/turn |
| Lucky | Recover 1 extra fortune |
| Lip reading | May read lips |
| Surgeon | Medicine test and 1 hour to heal double HP/day |