Spy
Profession attributes: BS, Ag, Fel
Profession skills: Weapon Defense, Crossbows, Acrobatics, Sleight of Hand, Stealth, Initiative, Spot, Knowledge, Deception, Persuasion
Trappings: Knife, Poor clothes, Cloak, Lock picks
Lores: Politics, Nobility, History, Law, Fashion, Geography, Poison, Criminal underworld
Level 1
| Trainings | Short Description |
|---|---|
| Income | Increase income per game session |
| Disguise | Advantage on disguise |
| Infiltration | Blend into a group |
| Investigative | Gain clues |
| Liar | Advantage when lying |
| Lore generalist | Have a 1-in-3 chance to have any lore |
| Read and write | Can read and write |
| Secret identity | Have a secret identity/life |
Level 2
| Trainings | Short Description |
|---|---|
| Cloak parry | Cloak has +1 parry |
| Income | Increase income per game session |
| Beneath notice | People ignore you |
| Briber | Advantage on bribe |
| Dramatic escape | Fortune point for escape |
| Elusive | Hide your trail |
| Gossip | Gain 1 rumor/session |
| Secret Signs (Any) | Understand secret signs |
Level 3
| Trainings | Short Description |
|---|---|
| Income | Increase income per game session |
| Alley cat | Advantage on stealth in urban |
| Counterfeit | Can counterfeit licenses/permits/… |
| Interrogate | Advantage on interrogation/torture |
| Lip reading | May read lips |
| Pick lock | Can use lock picking tools |
| Unseen move | Hiding is a free action |
Level 4
| Trainings | Short Description |
|---|---|
| Assassinate | +1d6 dam when hidden or surprising |
| Execute | +3d6 dam to prone/restrained opponent |
| Income | Increase income per game session |
| Fortune burning | May use 1 extra fortune point/turn |
| Advanced education | Advanced math, science, literature |
| Discern lies | Advantage to detect lies/counterfeit |