Knight
Profession attributes: WS, WP, Fel
Profession skills: Weapon Offense, Weapon Defense, Throwing Weapons, Athletics, Endurance, Acrobatics, Knowledge, Courage, Leadership, Persuasion
Trappings: Short Sword, Buckler, Torso leather, Head plate, Normal clothes, Cloak
Lores: Animals, Warfare, Fashion, Heraldry, Nobility, Politics, History, Law
Level 1
| Trainings | Short Description |
|---|---|
| Armor master | Reduce armor penalties by 1 |
| Disarming strike | Opposed test to disarm |
| Reliable hit | Advantage on dam with that weapon |
| Lore generalist | Have a 1-in-3 chance to have any lore |
| Noble blood | Born from noble family |
| Read and write | Can read and write |
| Ride | Ride horses |
Level 2
| Trainings | Short Description |
|---|---|
| Mounted fighter | Advantage against unmounted opponents |
| Protect ally | Spend move to protect ally |
| Relentless charge | +1d6 dam when charging |
| Robust | +1 impact reduction |
| Shield push | Push with a shield |
| Smash hard | 1d6 impact dam with lethal dam |
Level 3
| Trainings | Short Description |
|---|---|
| Defend mount | Force to attack you instead of mount |
| Powerful strike | -1 to hit, +1d6 damage |
| Advanced education | Advanced math, science, literature |
| Attractive | Advantage to charm other gender |
| Courage | Advantage to resist fear/torture |
| Unshakable | No cool check on blackpowder fire |
Level 4
| Trainings | Short Description |
|---|---|
| Bleeding strike | 1 fortune to add bleeding to damage |
| Inspire allies | 1 fortune to give allies advantage to hit |
| Rout allies | Spend action to remove fear from allies |
| Stunning strike | 1 fortune to add stun to damage |
| War leader | Allies gain advantage vs fear |
| Commanding presence | Advantage on Fel to lower status |