Scout
Profession attributes: BS, Ag, P
Profession skills: Weapon Offense, Bows, Throwing Weapons, Athletics, Acrobatics, Stealth, Initiative, Spot, Nature, Deception
Trappings: Short Sword, Torso leather, Poor clothes, Bedroll, Tent, Tent, Bedroll, Cooking tools
Lores: Nature, Navigation, Plants, Animals, Geography, Riverways, Greenskins
Level 1
| Trainings | Short Description |
|---|---|
| Alertness | Cannot be surprised |
| Mobile dodge | When moving, +1 dodge |
| Mobility | Ignore difficult terrain |
| Fast movement | Movement +1 (+10m outdoors, +5m indoors) |
| Hide in nature | Advantage on stealth in nature |
| Ride | Ride horses |
| Sturdy traveler | Advantage on travel endurance |
| Track | Can track |
| Unseen move | Hiding is a free action |
Level 2
| Trainings | Short Description |
|---|---|
| Jump strike I | Advantage on dam when jumping down |
| Stealth shot | Remain hidden on ranged attacks |
| Animal affinity | Animals do simple things |
| Camouflage | May hide a group of characters |
| Elusive | Hide your trail |
| Hunter | Provide food when outdoors |
| Lore generalist | Have a 1-in-3 chance to have any lore |
| Swim | Can swim |
Level 3
| Trainings | Short Description |
|---|---|
| Armor piercing | 1 fortune to ignore armor points |
| Clever shot | Cover penalties reduced |
| Exploit advantage | Extra advantage on advantage |
| Extended crit range | Crit range +1 |
| Jump strike II | +1d6 dam when jumping down |
| Terrain master | Create cover, (dis)advantageous/difficult terrain |
| Investigative | Gain clues |
| Set traps | Can set traps |
Level 4
| Trainings | Short Description |
|---|---|
| Defend mount | Force to attack you instead of mount |
| Mounted fighter | Advantage against unmounted opponents |
| One-hand dodging | +1 dodge with empty offhand |
| Animal training | Can train animals |
| Climb | Advantage on climbing |
| Long jump | Advantage and 2x range/height on jump |