Wardancer

Profession attributes: WS, Ag, Fel

Profession skills: Unarmed Combat, Weapon Offense, Weapon Defense, Throwing Weapons, Acrobatics, Initiative, Spot, Nature, Deception, Persuasion

Trappings: Short Sword, Short Sword, Squalid clothes, rags, Cloak, Ceremonial lint

Level 1 (income: Squalid)

TrainingsShort Description
Jump strike IAdvantage on dam when jumping down
Mobile dodgeWhen moving, +1 dodge
Two-weapon fightingOnly offhand at disadvantage
Fast movementMovement +1 (+10m outdoors, +5m indoors)
Kip upGet up with no move
Long jumpAdvantage and 2x range/height on jump
Performer (Dancing)Advantage when performing/entertaining/art

Level 2 (income: Poor)

TrainingsShort Description
Improved initiativeAdvantage to initiative
Jump strike II+1d6 dam when jumping down
MobilityIgnore difficult terrain
Roundhouse attackDivide dam on all that are hit
WardancerWhen moving, +1d6 melee damage
AttractiveAdvantage to charm other gender

Level 3 (income: Poor)

TrainingsShort Description
FrenzyWhen frenzied, advantage to hit
Riposte I+1d6 dam when opponent misses
Trancing danceWhen moving, advantage vs fear/charm
UntiringIgnore 1 fatigue condition
Fortune burningMay use 1 extra fortune point/turn
Escape artistAdvantage to escape grapple/ropes/…

Level 4 (income: Poor)

TrainingsShort Description
Dervish attackDeal full dam on all that are hit
Exploit advantageExtra advantage on advantage
Furious assault1 fortune to make extra attack at disadvantage
Parry masterAdd both hands’ parry bonus
Riposte IIAdvantage to hit when opponent misses
TripTrip when hitting