Herbs
Level 1 Herbs
| Herb | Level | Cost (cp) | Duration | Vector | Short description |
|---|---|---|---|---|---|
| Dreamflower | 1 | 3 | instant | Ingestion | Causes 1 fatigue condition |
| Stitch resin | 1 | 3 | instant | Touch | Stops bleeding when smeared on wound |
| Heartkraut | 1 | 3 | hours | Ingestion | Removes all fatigure, immune to fatigue |
| Fire petals I | 1 | 3 | instant | Touch, ingestion | +1d6 damage (L/i as weapon), or 2d6 when ingested |
| Healing draught I | 1 | 3 | instant | Touch | Heal 1d6 HP |
Level 2 Herbs
| Herb | Level | Cost (cp) | Duration | Vector | Short description |
|---|---|---|---|---|---|
| Warlock’s roots | 2 | 6 | instant | Ingestion | Gives advantage to next spellcast test, but disadvantage to miscast roll |
| Persistence berries | 2 | 6 | hours | Ingestion | Ignore knockdown for duration of herb |
| Willenskraut | 2 | 6 | hours | Ingestion | Advantage to all Willpower based tests for duration |
| Wütleaf | 2 | 6 | minutes | Ingestion | Causes frenzy |
| Fire petals II | 2 | 6 | instant | Touch, ingestion | +3d6 damage (L/i as weapon), or 4d6 when ingested |
| Healing draugh II | 2 | 6 | instant | Touch | Heal 2d6 HP |
Level 3 Herbs
| Herb | Level | Cost (cp) | Duration | Vector | Short description |
|---|---|---|---|---|---|
| Geist mushroom | 3 | 12 | hours | Ingestion | Slows mind: disadvantage on all Int, P, WP based tests |
| Reinigungs bark | 3 | 12 | instant | Ingestion | Negates the effect of all other herbs |
| Earthwort | 3 | 12 | instant | Ingestion | Restores all Stun Points (SP) |
| Restorative seeds | 3 | 12 | instant | Ingestion | Double the healing of next long rest |
| Fire petals III | 3 | 12 | instant | Touch, ingestion | +5d6 damage (L/i as weapon), or 6d6 when ingested |
| Healing draught III | 3 | 12 | instant | Touch | Heal 3d6 HP |
Level 4 Herbs
| Herb | Level | Cost (cp) | Duration | Vector | Short description |
|---|---|---|---|---|---|
| Juckenthorn | 4 | 24 | hours | Touch | Causes horrible itching: disadvantage on all tests for duration |
| Nightblood flower | 4 | 24 | hours | Ingestion | Thins blood: doubles all existing and future bleeding conditions |
| Mad bark | 4 | 24 | minutes | Ingestion | Halucinogenic: make Int (15) test or do something random |
| Fire petals IV | 4 | 24 | instant | Touch, ingestion | +7d6 damage (L/i as weapon), or 8d6 when ingested |
| Healing draught IV | 4 | 24 | instant | Touch | Heal 4d6 HP |